Chamber (Saiyan Pod) that you click on to purchase a Champion
Champions are a game mechanic introduced in UPDATE 9. Champions help you in training and also fighting (similar to pets in other games). It costs 5,000 Chikara Shards to receive a champion which you can buy from the Saiyan pod inside any spawn area in every dimension, not counting the Tournament Dimension. The only exceptions to this are certain champions that can be bought in the Tournament Dimension and those that can be unlocked by the Fighting Pass. You can also sell champions for Chikara shards depending on rarity. To prevent accidentally selling a valuable champion, use the lock mechanism. If you try to sell or trade a locked champion it will fail and tell you to unlock it in order to preform the requested action. Stats gained from Champions are unaffected by gamepasses, the 5% increased training boost from joining the BlockZone group, server boosts, event boosts, or the boosts bought with Robux. Here are all the Champions from Common to Fighting Pass rarity:
|Champion||Percentage||Selling Value||Skills||In-game Appearance|
|Gokro [Goku]||0.27%||7500 Chikara Shards||After every player you kill your damage doubles for 10 seconds. Auto trains 75% of your Strength, 40% of your Durability. Nerfs all damage by 10% and buffs all damage by 40%.|
|Astu [Asta]||0.26%||7500 Chikara Shards||Despite training only 50% of Strength and 10% of Durability, Astu makes up for that by nerfing all incoming damage by 25% and buffing all damages by 20%. He further nerfs all Strength & Punch damages by 80% and buffs Strength & Punch by 70%! To top it off, when under 10% of health, Astu additionally nerfs all damage by another 70%.|
|Shunks [Shanks]||0.25%||7500 Chikara Shards||At 50% health, 50% of all damage received will be redirected back to the enemies for 5 seconds. Auto trains 85% of your Sword, 50% of your Strength, and 50% of your Durability. Nerfs all damage by 10% and buffs all damage by 40%.|
|Itachu [Itachi]||0.19%||9000 Chikara Shards||When the player reaches 10% of his health, he will become immune to all attacks for 8 seconds. Itachu trains 80% Chakra, 20% of Strength and 20% of Durability. He also nerfs all damage by 25% and buffs damage by 50%.|
|Oren [Eren]||0.1%||7500 Chikara Shards||Trains 90% Durability and trains 75% Strength. When a player is below 50% health, their damage reduction increases by 45%. On top of that, all strength specials and abilities increase by 55% damage.|
|Marado [Madara]||Tournament Shop||7500 Chikara Shards||When a player is at 25% of his total hp the player will become immune to all attacks for 5 seconds. Auto trains 90% of your Chakra, nerfs all player damage by 10% and buffs all damage by 40%.|
|Champion||Percentage||Selling Value||Skills||In-game Appearance|
|Kitiro [Kirito]||Fighting Pass 1||0 Chikara Shards||Kitiro auto trains 70% of Sword, 25% of Strength, and 45% of Durability. Nerfs all damage by 15% and buffs all damage by 35%. At 20% health all damage will be doubled.|
|Asanu [Asuna]||Fighting Pass 2||0 Chikara Shards||Asanu trains 85% of Sword and 50% of Durability. She nerfs all incoming damage by 40% and buffs all outgoing damage by 30%. She nerfs 50% of incoming sword skill damage and buffs sword damage by 30%. When health reaches 10%, all damage is nerfed by 35%.|
|Gan [Gon]||Fighting Pass 2||0 Chikara Shards||Trains 50% Strength, 50% Durability and 50% Chakra. He nerfs all incoming damage by 35%. He nerfs Chakra attacks by 40% and buffs chakra attacks by 50%.|
|Maliodus [Meliodas]||Fighting Pass 2||0 Chikara Shards||A strength oriented Champion by training 90% of Strength and 80% of Durability. He nerfs all incoming damage by 50%. Overall, he nerfs all damage by 50% and buffs all outgoing damage by 35%.|
|Shinro [Shinra]||Fighting Pass 3||0 Chikara Shards||Shinro trains 70% of Speed, 45% of Durability and 55% of Chakra, finally he also doubles all burn damage.|
|Mihack [Mihawk]||Fighting Pass 3||0 Chikara Shards||Trains 90% Sword and 70% Durability. Buffs all damage by 30% and nerfs all incoming damage by 25%. When at 20% health all damage is buffed by 30%.|
|Escanop [Escanor]||Fighting Pass 3||0 Chikara Shards||Trains 60% Sword, 50% Durability and 45% Strength, he doubles all your damage and nerfs all incoming damage by 50% when it’s day time.|
|Zenitso [Zenitsu]||Fighting Pass 4||0 Chikara Shards||Trains 99% Sword and 70% Durability. Buffs all outgoing damage by 20% and nerfs incoming damage by 30%. Buffs outgoing Sword Style damage by 40%. At 20% health, all outgoing damage is buffed by 55%.|
|Bakugio [Bakugo]||Fighting Pass 4||0 Chikara Shards||Trains 75% Strength and 75% Chakra and 30% Durability. Reduces damage by 50% and buffs damage by 40%, when below 25% health, all quirk damage is buffed by an additional 40%.|
|Pebble Lee [Rock Lee]||Fighting Pass 4||0 Chikara Shards||Trains 95% Strength, 90% Durability, 50% Speed, 50% Agility. Buffs all outgoing damage by 50% and nerfs incoming damage by 50%. When attacked, there is a 5% chance to teleport behind the attacker and kick them for damage and a knockback (The kick deals 10x the player’s Strength).|
|Marco||Fighting Pass 4||0 Chikara Shards||Trains 90% Chakra and 95% Durability. Buffs all outgoing damage by 50% and nerfs incoming damage by 35%. At 25% health, regenerate 50% hp instantly and heals 6% of your health every 5 seconds.|
|Ochacu [Ochaco]||Fighting Pass 4||0 Chikara Shards||Ochacu trains 60% chakra, along with 40% strength and durability. She buffs all outgoing damage by 40% and nerfs all incoming damage by 25%. Furthermore, she buffs outgoing Quirk damage by 35% and nerfs incoming Quirk damage by 25%.|
Champion trading is a feature released in UPDATE 10 on Anime Fighting Simulator. To trade a champion, go to champions and click the trade button at the top left. Each rarity has a specific class that the OTHER person needs to be able to put out a champion. NOTE: You cannot trade Fighting Pass Champions.
Here are the classes required:
|Tajiron||30k Chikara Shards|
|Buruz||80k Chikara Shards|
- Kelloa, Fluffy, and Shinro uses the Ninja Animation Pack idle.
- Big Might, Deko, Buruz, Genas and Astu uses the Superhero Animation Pack idle.
- Levy, Cakani, Tajiron, Endevro, Itachu, Kitiro, Escanop, Tatashi, Oren, Ochacu, Zenitso, Marco and Mihack uses the Toy Animation Pack idle.
- Sanjo, Levy, Saruka, Yamo, Jiyurai, Naturo, Igochi, Marado, Tajiron, Sasoke, Kitiro, Itachu, Genas, Shunks, Asanu, Gan, Tatashi and Shinro use the Ninja Animation Pack run or the Ninja Run animation from the Season 1 Fighting Pass.
- Big Might, Deko and Buruz use the Werewolf Animation Pack run.
- Almost all champions use the same animation to fly. The exceptions are Pilloco, Vetega, and Gokro, who use Flight Run from the Season 1 Fighting Pass.
- All Fighting Pass champions, once unlocked, can be used forever. However, they can no longer be traded.
- Saruko, Jiyurai, Pebble Lee and Naturo use the Ninja Hero Chakra Charge Animation from the fighting pass while idle.
- Kitiro, Itachu, Marado, Sasoke, Endevro and Buruz are the only champions with a face.
- Pilloco, Vetega and Gokro uses the Superhuman Idle from the Season 1 Fighting Pass.