
Strength is one of the main stats in the game. It determines the player’s punch damage and Strength based powers‘ damage. The average increment per minute when training Strength is 55 ticks.
Strength gain = Training Zone multiplier x Player’s Strength multiplier
Strength Training Areas
Area Name |
Required Strength |
Multiplier |
Image |
Dummies |
100 |
x5 |
|
Gym |
10k (104) |
x15 |
|
Beach |
100k (105) |
x50 |
|
Meteor |
1M (106) |
x100 |
|
Lookout Island |
10M (107) |
x500 |
|
Arena |
100M (108) |
x1,000 |
|
Excalibur |
1B (109) |
x5,000 |
|
Monster |
100B (1011) |
x10,000 |
|
Road Roller |
1T (1012) |
x20,000 |
|
Ichigo’s Inner World |
100T (1014) |
x50,000 |
|
Unbreakable Boulder |
1Qd (1015) |
x100,000 |
|
Executor |
100Qd (1017) |
x750,000 |
|
Grimoire Tower |
1Qn (1018) |
x4,000,000 |
|
Boros Battleship |
100Qn (1020) |
x40,000,000 |
|
Demon Skull |
1Sx (1021) |
x200,000,000 |
|
Heaven’s Arena |
100Sx (1023) |
x600,000,000 |
|
Infinity Castle |
1Sp (1024) |
x1,800,000,000 |
|
Boar Hat |
100Sp (1026) |
x5,400,000,000 |
|
UA Training Gym |
1Oc (1027) |
x16,200,000,000 |
|
Fairy Tail Guild Hall |
100Oc (1029) |
x81,000,000,000 |
|
God’s Blade |
1N (1030) |
x162,000,000,000 |
|
Shogun Palace |
100N (1032) |
x486,000,000,000 |
|
Charybdis |
1de (1033) |
x1,458,000,000,000 |
|
Poneglyph |
100de (1035) |
x5,832,000,000,000 |
|
Source